Eternal Metagame: Owl Ramp


Owl Ramp


Importable Decklist

3 Seek Power (Set1 #408)
4 Desert Marshal (Set1 #332)
2 Find the Way (Set1 #513)
4 Temple Scribe (Set1 #502)
4 Combrei Healer (Set1 #333)
3 Eilyn’s Choice (Set2 #220)
4 Knight-Chancellor Siraf (Set1 #335)
4 Secret Pages (Set1 #81)
4 The Great Parliament (Set1 #338)
4 Harsh Rule (Set1 #172)
4 Marshal Ironthorn (Set1 #174)
3 Minotaur Ambassador (Set1 #346)
4 Mystic Ascendant (Set1 #116)
3 Aid of the Hooru (Set2 #230)
7 Time Sigil (Set1 #63)
5 Justice Sigil (Set1 #126)
2 Primal Sigil (Set1 #187)
4 Combrei Banner (Set1 #424)
4 Seat of Progress (Set0 #58)
2 Seat of Wisdom (Set0 #63)
1 Hooru Banner (Set2 #216)

Keep Or Mull

Check your answer!

Pretty easy redraw here.  It only has three power and we need to get to five.

Check your answer!

This is a great hand.  All of our factions our present, and we have plays to make on turns 1 3 and 4.

Check your answer!

Another easy keep here.

Check your answer!

Say it with me, “We don’t keep 1 power hands”.  Yeah yeah, I know this has a seek power in it, but we need to get to TWELVE power.

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